Social Engineer

Win Condition
The Social Engineer's win condition is the same as any other NETSEC member, hack the target machine or get every AGENT killed.

Day Abilities

 * 1) Hack Target - Try to hack into a node, Low chance to succeed. (Infinite usage)
 * 2) Impersonate - At night your emails will appear as send by targeted player (Two usage)

NIGHT Abilities

 * 1) Doxx and stalk - Tells the faction of the player (Two usage)
 * 2) Misdirection - Anyone who tries to visit you gets occupied (One usage)
 * 3) Throw under the bus - redirect self to target player (Two usage)