Field Agent

The field agent is a Field Operations role for AGENT, he can STING (all caps, and doesn't visit so you can frame neuts with ease)

Win Condition
The win condition for the Field Agent is the same as any AGENT, prevent NETSEC from hacking the target node or remove all NETSEC operatives from play.

Day Abilities

 * 1) Unskilled Attack - Use script kiddie like tools to hack try to hack into a node, they wont work but will show connection logs
 * 2) Alter Logs - Makes it appear as a target of your choosing connected to a node of your choosing, or randomly add logs to a chosen node (These fake logs can be removed by Analyst's Log Analysis ability)
 * 3) Isp Isolation - Force an isp to disconnect the target from the internet
 * 4) Keylogger Honeypot - Any keyloggers planted on the chosen node by any Inside Men will make the node harder to hack.

Night Abilities

 * 1) Sting - The target and everyone who visits that target will be arrested (Your identify will not be revealed) (Cannot Be Used On Other Agents or Yourself)
 * 2) Arrest - Arrest a target, your identy will not be revealed to the target except for journalist's  (Visits target) (Cannot Be Used On Other Agents)
 * 3) Planned Raid - Pose as a NETSEC enforcer and escort a target to an AGENT controlled location, the target will be arrest 24hrs later not exposing you.
 * 4) Follow - Follow the target player to see who they visit.